And to be honest, that's why I bought them. The individual issues of this comic came with unique cards to add to the Munchkin card game. Silly, stupid, absurd and filled with awful puns. But this isn't the game, so how does it translate into comics? Well, exactly how you might expect. If you ever played the card game you know just how absurd this game can become. Featuring a backup story by Jim Zub (Wayward). This little comic has a real Napoleon complex. And the twists and turns are just as unpredictable as the game. But it is silly, escapism and it's, well, silly. Munchkin-the game where you do whatever it takes to win, whether its backstabbing your own mum or befriending your worst enemy-is now a comic. Munchkin isn't something for everyone, nor does it have something for everyone. And what is it? A comic-book based on a card game which is parody/homage to a table-top role-playing-game which was originally developed as a way to combine personalizing an appreciation of THE classic of epic fantasy literature with strategic miniature-battle-reenactments. At 3-stars I feel like I'm being generous, but this was actually well done for what it is. wrorsen by TOM SIDDELL illustrated by IAN MCGINTY COLORS BY FRED STRESING LErrors by JIM CAMPBELL 'THAT'S OZ, FOLKS' wRITEN by ANDREW HACKARD ILLustRATED.
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